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Book Page

An immersive AR/VR game set in an alternate 1986 timeline, offering players a unique combat experience blending retro aesthetics with modern augmented reality.

The Challenge

Creating a seamless AR experience that works consistently across a wide range of mobile devices with varying hardware capabilities.

The Solution

Leveraged Unitys AR Foundation to build a cross-platform experience. Optimized 3D assets and implemented adaptive performance scaling.